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Mechanics & Mechanic Design Specifications- 12/12/2018

L D Neal

Updated: Jan 9, 2019

In order to completely design the mechanics for my game, I was given a comprehensive table of questions to follow by my year leader. These questions allowed me to create fully-developed, water-tight mechanics for my game, which I answered every time I needed to create a new mechanic:


Mechanic Design Table of Questions:

  1. What triggers the mechanic (what conditions have to be met?)

  2. If we don't trigger it as a player, what will happen?

  3. If we do, what happens?

  4. How do we indicate any of this to the player?


 
 
 

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